I really liked the story sequences, they looked really nice. Loved the boss battle. Too bad the sword throw mechanic is a bit useless, losing the sword is a big penalty just for a range attack :3
This is great! The movement and controls are good. Player movement is nice and quick. Everything is very snappy and responsive. The sound design adds to that. The enemy AI is also really good. My only problem with it is that it's so short! I'm looking forward to seeing what else you make in the future!
That sucks man. On my next projects I can try and work with GLES2 and see how it turns out, since it's compatible with older computers. Thanks for the feedback anyway!
Honestly I have no idea. Right now I'm working on some other games, but I might remake a better (longer) version of this in the future. Emphasis on the might.
This is the best game I have played so far!! Love the graphics and game idea. However, I would be glad if you made a "taking damage" animation for the boss, because I can't tell if the boss is taking damage from my hits. Thank you!!
Hey thanks! The boss only takes damage after you hit him with a deflected fireball, so otherwise he's not actually taking damage (which is why there's no animation)
it does suck that when you go back into a room you have to fight the enemy's all over again and if you accidentally walk back into the room you just came out of it can get annoying.
You're right, I thought long and hard about this kind of problem, and didn't really find a solution that I liked. That's why you can't go back from some areas, but obviously I couldn't do that everywhere as backtracking is necessary at some points. Thanks for the feedback!
Thanks so much! This was made as a small game, just so that I could focus on finishing and polishing. Honestly, the code is kind of messy in some parts. I don't wanna make promises, but if I develop the story a bit more and people wanna see more, I might partly remake the game cleaner and add more levels/bosses etc.
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I really liked the story sequences, they looked really nice.
Loved the boss battle.
Too bad the sword throw mechanic is a bit useless, losing the sword is a big penalty just for a range attack
:3
Thanks for playing and feedback!!
i love ittttt!!!!!!!!!
Thanks !!
Great!
Thanks <3
this game is bootiful
Thank you!!
This is great! The movement and controls are good. Player movement is nice and quick. Everything is very snappy and responsive. The sound design adds to that. The enemy AI is also really good. My only problem with it is that it's so short! I'm looking forward to seeing what else you make in the future!
Thanks so much for playing! Once I push through this semester I can hopefully have more time to make longer games again :)
Very good fun game! #Speedrun 2:25.23
Nice time there! Thanks for the feedback :)
32 bits?
Sorry for the late reply, the build should be up today :)
Alright the 32bit build is up and running! Let me know if there are any issues
thanks
That sucks man. On my next projects I can try and work with GLES2 and see how it turns out, since it's compatible with older computers. Thanks for the feedback anyway!
I Sworded mama! I sworded!
Amazing video man! The moon really is a Karen lmao
Love it, thanks for sharing :)
It's a great game! Thanks for making it! :(D
will there be a number two????
Honestly I have no idea. Right now I'm working on some other games, but I might remake a better (longer) version of this in the future. Emphasis on the might.
Really solid playthrough! Thanks for sharing :)
This is the best game I have played so far!! Love the graphics and game idea. However, I would be glad if you made a "taking damage" animation for the boss, because I can't tell if the boss is taking damage from my hits. Thank you!!
Hey thanks! The boss only takes damage after you hit him with a deflected fireball, so otherwise he's not actually taking damage (which is why there's no animation)
this is the best game i have played yet. Good graphics and more
Made a video
Thanks!! Looks really nice, love the editing
Happy you enjoyed the editing
LOVE IT
Thanks a bunch!!!
beatiful <3
Hey thanks! :D
Even a small game can be fantastic, I'm impressed
Thanks so much! That means a lot.
it does suck that when you go back into a room you have to fight the enemy's all over again and if you accidentally walk back into the room you just came out of it can get annoying.
You're right, I thought long and hard about this kind of problem, and didn't really find a solution that I liked. That's why you can't go back from some areas, but obviously I couldn't do that everywhere as backtracking is necessary at some points. Thanks for the feedback!
Really cool Game The boss fight was really fun and the feel of the game was really good
Thanks a lot! I'm glad you had fun with the boss, it was fun to make too :)
https://www.twitch.tv/mobiusx001 I made a video of your game :V check it out maifren :V
Awesome, thanks! I loved your playthrough, especially the epic voice when reading the cutscenes, and how you called the enemies "coronavirus" LOL
Super cool game! Loved the music, and definitely looking forward to your other projects!
Thanks a bunch!
I love the story behind the game! will there be updates?
Thanks so much! This was made as a small game, just so that I could focus on finishing and polishing. Honestly, the code is kind of messy in some parts. I don't wanna make promises, but if I develop the story a bit more and people wanna see more, I might partly remake the game cleaner and add more levels/bosses etc.
You should, the potential of the gameplay totaly worth more levels. I loved the end. Very good ambiance.
Thanks! :)